Some more Dusk shots

May 30, 2011

Added a few things so thought i would post some more shots 🙂
Tweaked the lighting and layout also added an exterior cityscape to the level to put it more in to context. Pleased with the final result should be ingame by the end of the week 😀

top down and perspective view

Happy birthday de_dust 12 years old last week.

The brief for this level was to create a test case for players to practice on their favourite maps. This is a homage to one of my personal favourite levels from the Call Of Duty series Designed to be the first level to be released for the Tactical Trainer add-on for FPStrainer. Watch this space for more details on the specific tactical training mechanics. As usual created, unwrapped in maya, textured with Photoshop, exported to unity via .fbx. Terrain, effects, Occlusion culling and light mapping all done in unity.